You see, I originally pictured this scene with Wolf Willis, reaching for his pistol which would be in a gunbelt draped over the log. Instead, I found myself using a new character named Rex... an old frontiersman/prospector character with a bald head and a long beard. I also found myself using a lot more props this time around. Often, I add trees and logs in post-production (that is, I don't put them into the scene, but add them in Photoshop).
|There was a noise behind him. Instinctively |
his hand stretched out for his trusted Henry rifle...
The other images I've shown you were mostly completed (if used, some will be tweaked before being printed). But this time I decided to bring you in at the early stage and show you the first step in the process. This is a low-resolution, low-quality rendering of the basic scene. Right now I'm just putting things in their rough location and doing a rough pose on which to start building. In other words, this is the digital equivalent of a sketch.
As such, there's no ground, nothing around the tree, and most of all, nothing lurking between the trees. This is a simplified scene with just the basic elements that I need. For instance, I need the campfire for a light source (and it comes from a low angle, so that will make it more ominous). I need the log as something to lean the rifle up against. I could have it lying on the ground, but that would make it hard to see and that location would require him to lean over to reach it. Not practical for a still image. The tree behind him could be done in post (i.e. Photoshop), but I want it to be more solid, so I'm actually putting it into the scene. I will use it and the branches of the smaller tree to frame a zombie that is coming up behind him.
I'v already made a few decisions regarding changes:
- I need to shift our Point of View (POV) to our left and rotate it so we get a better look at Rex's face.
- I need to raise his arm so we can clearly see it reaching for the rifle
- I need to put a coffee cup in his right hand (just to give it something to do)
- And, if I have one, put a coffee pot in the fire (gotta explain what's in his cup)
- I need to alter the pose of his feet so they don't touch
- I might need to make his shirt darker so his beard stands out better
|A closer view with different lighting. Things were way too bright|
in this scene, so I toned it down, as you can see in the render above.